![]() ![]() The mod has a zombie kill score system giving the player resources from the kills to then either, upgrade his current weapon/weapons or buy better weapons or secondary weapons like mines, traps, range of diff type grenades and molotovs. The players start with a basic weapon outfit. It starts with your basic slow zombies, then allowing for faster units then also sprinters, ones with special abilities, crawlers, zombie dogs, a variation of diff types/looks and strengths/weaknesses. As the waves increase, so will the variety of the zombies attacking you. The zombies will come from different entry points on the map, these entry points can increase if extra areas are unlocked allowing the player access to more perks or weapons etc.
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